NIN Edition of Tap Tap Revenge
30 September 2008
In what may well stand as a defining moment in the maturation of Apple’s App Store, Tapulous has announced that it has partnered with the band Nine Inch Nails to release a premium version of its popular game Tap Tap Revenge some time in October.
I find it quite interesting that this NIN version of Tap Tap Revenge will be a premium version, considering that the normal version is free (and has been very successful).
I’ve been thinking a lot about the pricing models of music related iPhone apps recently – it’s the traditional ‘free, but with promotional value’ versus ‘monetized, but with less promotional value’ debate that music videos also have to face. My general conclusion is that the ‘free with promo’ option is probably the best to go for – if the game you are in is selling music then the surrounding content you generate that isn’t part of the body of work (like you could argue a music video is) should be seen as promotional value only, there to increase music sales.
That being said, if the content you create is compelling enough in its own right then it seems reasonable to think about charging for it, but then is that worth the development time and resources? This NIN/Tapulous deal seems like a nice bridge between the two, although I think it would have made far more sense to have the NIN version free – with the value being in increased music sales – and the normal version for-pay.
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David Emery Online