Kill Screen Profile: Craig Adams
2 May 2011
To put it mildly, the hype machine has shown nonstop love for the upcoming Superbrothers production Sword & Sworcery EP. I played through a fair bit of a mature beta, and it is every bit the smartly crafted affair I had hoped for. Sword & Sworcery feels like a game created by one of us. Among those who desperately try to convince non-gamers that Super Meat Boy is a feat of engineering genius, or that Metroid Prime can go toe-to-toe with many of the great narratives of the past 50 years, someone has quit talking and decided to just create something beautiful. Sworcery isn't grandiose-- but the sneaking suspicion is that it may be our "one small step for games" moment.
Sword & Sworcery EP is one of the best games I’ve played in ages; if you’ve got an iPad I urge you to download it if you haven’t already, it’s beautiful.
Also, whilst I’m not sure if Pitchfork should be losing focus from music it’s nice to see a decent bit of writing about games for a change.
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